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🎴 Pinochle

The classic two-handed duel, single deck. Show meld for points — runs, marriages, aces around, and the Queen of Spades with the Jack of Diamonds — then play off the hand trick by trick for counters. First to 1,000 takes the match.

Turn — Score 0–0 Hand – Meld 0–0 Stock – Matches won 0
How to play — the exact rules at this table
STOCK · 0
TRUMP · –
Pick a table below to start.
YOU WON THE TRICK — DECLARE ONE MELD, OR PASS
🎴

Pinochle

Twelve cards each from the doubled 48-card deck. Win a trick and you may show one meld — a run is 150, aces around 100, the pinochle itself 40. Then play off the hand: Aces count 11, Tens 10, and the last trick pays 10 more. First to 1,000 wins the match.

About Pinochle

Pinochle is the great American trick-and-meld game — born in German card rooms, raised in the United States, and built around a deck no other game uses: every rank from 9 to Ace, twice. Our free online Pinochle plays the classic two-handed, single-deck form against Vera 🦜. Win tricks and you earn the right to show meld — a trump run for 150, aces around for 100, marriages, and the combination the whole game is named for, the Queen of Spades riding with the Jack of Diamonds. Then the hand plays off for counters, Aces at 11 and Tens at 10, under two very different laws: free play while the stock lasts, and a strict play-off — follow suit, beat if you can, trump if you must — once it runs dry.

The rules at this table are one clean, documented set: one meld per trick won, each card scoring once per meld class per hand, doubles paying their famous premiums only when declared together before any single, and meld forfeited outright if you fail to win a single trick in the hand. Two small simplifications are stated on the page rather than hidden: there is no dix exchange, and the turned-up trump card simply waits at the bottom of the stock to be drawn last. First to 1,000 points takes the match.

Quick tips

Frequently asked questions

Is online Pinochle free here?

Yes — free in your browser, no download, no signup, and no account needed.

Why does the Ten outrank the King?

That's Pinochle's signature: the trick-taking order is Ace, 10, King, Queen, Jack, 9 — and the counter values match it (Ace 11, Ten 10, King 4, Queen 3, Jack 2). A Ten is one of the most valuable cards in the deck; never waste one as a throwaway.

What is a pinochle, exactly?

The Queen of Spades together with the Jack of Diamonds — a 40-point meld, and the combination the game is named after. Hold both copies of each and declare them together before scoring a single, and the double pinochle pays 300.

What are the two phases?

While the stock lasts (the first 12 tricks), the follower may play any card, the winner of each trick may declare one meld, and both players draw back up. Once the stock is gone (the last 12 tricks), the play-off begins: the follower must follow suit if able, must beat the led card if able, and must trump if void in the suit led.

How does the match end?

Match points accumulate across hands — meld plus counters each hand — and the first player to 1,000 at the end of a hand wins. If both cross 1,000 on the same hand the higher score wins; an exact tie plays another hand. Win no trick in a hand and that hand's meld is forfeited.

Enjoying Pinochle? Try our flagship Castaway VR™ — a WebXR fishing game that runs the same browser-VR tech behind virtual date worlds — or browse all 55 arcade games.