🚀 Star Defender
Five enemy types fly in on pattern-card waves — Darts dive, Weavers drift, Carriers tank, Stingers snipe, Orbiters spiral in.
Score 0
Best 0
Wave 1
❤ 3
How to play
- Move: drag on the playfield, or arrow keys / WASD. Twin cannons auto-fire — just steer.
- Five types, five behaviours: Dart (fast, fragile, arc dives), Weaver (sine-drifts, 2 HP), Carrier (armoured 4 HP, drops power-ups often), Stinger (aimed shots), Orbiter (spirals in, circles once, joins formation).
- Waves are pattern cards: Column Streams, Twin Spirals, V-Wedge, Pincer, Rain, Formation — enemies fly IN along paths before taking slots. Mixed types + aimed fire by wave 3.
- 👹 Every 5th wave is a MINI-BOSS: two destructible pods + a core. Blow both pods to expose the weak point (double damage).
- 💠 Power-ups: S spread, R rapid, H shield (absorbs one hit). Extra life every 10,000 points — milestones only, never drops.
- ⚠️ The formation keeps descending — if it reaches your line it costs a life. Fire and divers start on wave 1.
- Difficulty: Cadet / Commander / Admiral (title screen or pause) change fire density, dive rate, descent and bullet speed. Always 3 lives.